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Archive for the 'Extremely Extreme Photoshop' Category

“Splitting the Sliders” in Photoshop

Posted in Extremely Extreme Photoshop on Oct 6th, 2007

Have you ignored a Photoshop capability simply on the presumption that it was extremely technical, confusing, and not worth the Learning Curve? Have you ever been backed into a corner and finally decided to try that capability only to learn that it was more powerful than you could imagine…and simple, too? Welcome to “Splitting the [...]

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“O” in Hue/Saturation

Posted in Extremely Extreme Photoshop on Oct 5th, 2007

Here’s another Photoshop tool that is deceptively easy to administer-it has just three Sliders-but can be used produce incredibly powerful Layer Masks or to effectively and accurately compensate for Color Temperature and other global bias issues (local issues too, if you Layer Mask). Welcome to “Colorize” in your Hue/Saturation (Ctl-U) Dialogue Box!

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“W” in Curves

Posted in Extremely Extreme Photoshop on Oct 4th, 2007

Some of the most potent tools in Photoshop are not very popular. Often it is because they are tremendously confusing, such as Black Point Compensation. Other times it’s because you have to hunt and peck to find their control dialogues. Yet others are positioned within their Dialogue Box in such a way that they never [...]

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Independent Luminance and Saturation

Posted in Extremely Extreme Photoshop on Sep 23rd, 2007

HSL is a Gamut predicated upon three axes:…

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A Review of Martin Evening’s Photoshop News Article on Expressing Blending Modes as Curves

Posted in Extremely Extreme Photoshop on Sep 11th, 2007

Conversely, Blending Modes (at least, those addressed in the article) are straight math. They aren’t blessed with or cursed with (whatever your persuasion) any compensatory responses to input.

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Curvemeister: Yes.

Posted in Extremely Extreme Photoshop on Aug 22nd, 2007

It appears that support for Curvemeister is as progressive as the application.

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Extensive Control and Documentation of Photoshop Curves: Curvemeister

Posted in Extremely Extreme Photoshop on Aug 19th, 2007

You could be facing the realization that Photoshop manipulations can become extremely deep, extremely quickly. Curves manipulations are the flagship of deceptively easy manipulations in PS, and the native PS Curves control (the interface, not the algorithms) are as yet rudimentary. Here’s a possible solution.

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A Review Mark D. Segal’s Exploration of Curves and Hue Shift

Posted in Extremely Extreme Photoshop on Aug 15th, 2007

A Review Mark D. Segal’s Exploration of Curves and Hue Shift…

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Sharpening Images for Print or Monitor Display

Posted in Extremely Extreme Photoshop on Aug 13th, 2007

Again we engage a contentious topic-one which requires a very deep knowledge of digital manipulation in order to master.

Because it enjoyed establishment within Photoshop, Unsharp Mask (USM) is the most frequently cited method of sharpening images. Unfortunately, USM is a relatively indiscriminate and therefore inappropriate technique-one that has been supplanted in the last few years by far superior algorithms.

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Annotating Images in Photoshop

Posted in Extremely Extreme Photoshop on Aug 4th, 2007

I convert images into an Acrobat document to annotate them-now the capability is native in Photoshop.

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